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NPC Generator

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Advanced [show]


Gunter Melancon, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His moppish chestnut hair is in a traditional bowl cut. His violet eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Healer profession.

History: Gunter hails from a village terrorized by orcs. In his 18th year, his parents were killed by a orcs raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He wants revenge against orcs; and his religion dominates his actions

Ideals: Fighting. Flaws: Addict. Bonds: Job, Enemies, Rich, Religious. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Melancon, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Alexandre Whitby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic. Flaws: Racist, Shy, Antagonistic, PTSD. Bonds: Attractive. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Alexandre Whitby, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 cp. 1 Hourglass.


Social Check DCs


John Kenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and tends to wear a white poncho over his likewise colored trousers and shirt. His white hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a bit of a xeno-phobe, disliking non-Humans.

History: John lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Artistic. Flaws: Racist. Bonds: Family, Immigrant, Has a crush. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

John Kenley, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Wymar Harper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Baker does. He wears a Stetson hat to cover his moderate length chestnut hair. He has gleaming, smiling brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Wymar Harper, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 9
Languages Common, Draconic, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Balimaar Barton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He is portly but not overly obese. He keeps his white hair in a flapper bob. His thin eyebrows rest above his beady gray eyes.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Balimaar Barton, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 10 pp. Rose (30 gp). Red-brown spinel (110 gp).


Social Check DCs

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