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NPC Generator

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Advanced [show]


John Shelby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: John was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his son

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Job, Family. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

John Shelby, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 sp. Sard (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his sickle always slung over his shoulder. He carries a battered hammer and tarnished sickle as well. His hair, while still mostly golden, has prominent grey streaks. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Bertram Kendal, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Drogo Atterton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting black shirt and pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Drogo hails from a village terrorized by illithids. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and a deep hatred of illithids

Ideals: Philantrophist. Bonds: Attractive, Job, Enemies, Family. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Drogo Atterton, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)13 (+1) 16 (+3)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Adam Halsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His white hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Impeccable. Flaws: Terse, Antagonistic. Bonds: Rich. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Adam Halsey, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 7 (-2)7 (-2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Alexandrite (800 gp).


Social Check DCs


Anselm Kelsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is still thick. His eyes are blue and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Mason again; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic. Flaws: Antagonistic, Greedy. Bonds: Slave, Job. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Anselm Kelsey, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 31000 sp.


Social Check DCs

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