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Advanced [show]


Robert Huxley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and black tie. He carries with him a set of glaives on his belt, each one with a amber on the hilt. His brown hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Robert Huxley, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (2000 gp).


Social Check DCs


Bernard Shelly, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man dresses like a well dressed Miller does. He wears his black hair up in a very large beehive style do. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the north to a Miller, Bernard learned a great deal about his father's area of expertise. In his 10th year, his parents were killed by a gnolls raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Bernard Shelly, Male Human Fighter 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a black and grey robe with the hood down. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Actor, Hubert learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined, Extrovert, Gifted. Bonds: Attractive, Job. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Hubert Denholm, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. An abacus with copper, silver and gold markers (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Henry Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown clothing when he does not wear armor. He has a long black beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Some 4 years later his spouse died after the birth of his son. Heartbroken, Henry never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To clean up the streets; and wants to raise his children well

Bonds: Attractive, Guardian, Military, Adventurer, In love, Family. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Henry Copeland, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. He is an epitome of beauty. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by goblins. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist, Logical, Artistic. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Winterbourne, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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