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Advanced [show]


Anselm Stanford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter

Ideals: Gifted. Flaws: Addict, Insane, Shy. Bonds: Attractive, Family. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Stanford, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 10 (+0)7 (-2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp.


Social Check DCs


Hunter Chatham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, violet cloak. His tied-back hair is chestnut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: Hunter hails from a village terrorized by brigands. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and many brigands want him driven away

Flaws: Shy, Fearful. Bonds: Enemies, Nature. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Hunter Chatham, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 5 (-3)12 (+1)
Skills Arcana +2, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver pearl (140 gp).


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky black painted plate armor. He wears his brown hair down. His gray eyes peer out from beneath his small black hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Optimist. Bonds: Poor, In love, Military, Family. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Van Es, Male Human Barbarian 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp. Onyx (20 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Dilettante.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Emotional. Bonds: Military, Rich, Job. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

John Wharton, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 10 (+0)6 (-2)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2800 sp. Moonstone (70 gp). Violet garnet (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Diggory Beitz, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his silver hair. His eyes are a pleasant violet.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Diggory Beitz, Male Human Sorcerer 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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