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Advanced [show]


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He has golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Poor. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Gomory Colby, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Gunter Denholm, Male Human [Permalink]

Personal [hide]

Description: This man sports black clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His chestnut hair is kept up in a ponytail inside a top hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gunter hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Insane. Bonds: Attractive, In love, Enemies, Job. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Gunter Denholm, Male Human Bard 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 90 pp. Jet (70 gp). Pink pearl (70 gp). Alexandrite (400 gp). White pearl (70 gp). Golden yellow topaz (400 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Hale, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears many layers of old clothing at all times, and his gloved hand is found clutching a warhammer. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, In love. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Tim Hale, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Sutherland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears light armors faded through time and improper care. His left leg appears badly burned and disfigured. He wears a top hat to cover his moderate length white hair. He has green eyes and a blue hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Bonds: Immigrant, Religious. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Don Sutherland, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black tunic with white highlights, and long blue pants that bunch up around his shoes. He has wavy silver hair. His amber unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Glassblower, his father struggled to pay the bills. In his youth he was a Glassblower, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Fighting. Flaws: Disease, PTSD. Bonds: Poor. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Simon Birkenhead, Male Human Expert 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 70 pp. Jasper (50 gp). Red garnet (110 gp). Alexandrite (400 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs

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