Arnold Huckabee, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a pastel suit. His blonde hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.
Motivation: He wants revenge against illithids; and to unite with his sister
Ideals: Optimist. Bonds: Military, Family, Enemies. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Godfrey Hartford, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear black clothing when he does not wear armor. He is muscular with a powerful set of arms. He wears a colorful flower in his chestnut hair. His green eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sailor like his father before him.
Motivation: He is terrified, and will act out of fear; and to share knowledge with the world
Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Alex Barclay, Male Human [Permalink]
Personal [hide]
Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. His tied-back hair is black. His eyes are hazel and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: Alex was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He's repulsed by the PC; and doesn't want to be a knight and was forced into it by his family
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp.
Anselm Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears a broad hat to hide his balding. His eyes are gray.
Personality: He is very quiet and rarely speaks above a whisper. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Anselm was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Flaws: Shy, Hedonist, Insane. Bonds: Attractive, Family. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 10000 cp. Coral (130 gp). Black pearl (200 gp). Amethyst (130 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. His red hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to share knowledge with the world
Ideals: Justice, Entrepeneur, Logical. Bonds: Military, Enemies. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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