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Advanced [show]


Lance Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Lance Easton, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills History +3, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 400 gp.


Social Check DCs


Frederick Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. His brown hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: Frederick was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Brandon, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 500 gp.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Hunter, but he got bored and became a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He'd like to take his coworkers down a peg; and to be a hunter again

Flaws: Ugly, Disease. Bonds: Poor, Military, Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Gerard Colton, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (40 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item.


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His long brown hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 8 years old his parents immigrated from the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Randal Halsey, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)8 (-1) 15 (+2)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Malachite (6 gp).


Social Check DCs


Roger Home, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Roger was born with his mother's beautiful face. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he seems to be bored by most things

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Roger Home, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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