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NPC Generator

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Advanced [show]


Don Hadley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light white in addition to tight pants, and a wedding ring on his left hand. His red hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Don has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy, Disease. Bonds: In love, Attractive. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Don Hadley, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered nunchaku and tarnished whip as well. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Immigrant, Adventurer, Slave. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Arnold Branson, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Henry Roscoe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a spear. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He has a minor phobia of water and hates getting wet.

History: He got into the Fisher business at a young age. Henry was born on a far northern plains where he grew up under the tutelage of his father, an expert Fisher. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and expand his business

Ideals: Pacifist. Flaws: Fearful. Bonds: Rich, Job, Immigrant. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Henry Roscoe, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2800 sp. 1 Climber’s kit.


Social Check DCs


Everard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long chestnut hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Calm and collected, he is a well trained Interpreter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Everard Winthrop, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 7 (-2)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1700 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears yellow trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His silver hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: John lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, John and his spouse have recently divorced.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

John Barclay, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs

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