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NPC Generator

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Advanced [show]


Peter Sydney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His hair is red and curly. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Bookbinder, his mother struggled to pay the bills. His childhood dream was to be a Bookbinder, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Opinionated, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Sydney, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 44000 sp. Malachite (7 gp).


Social Check DCs


Bertram Marston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is typically in his Animal Trainer uniform. His black hair is smooth and relatively long. His eyes, though not visible through his cowl, are green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered dancing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and sabotage a competitor

Ideals: Joker, Artistic. Bonds: Job, Attractive, Slave. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Marston, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Warwick, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is bald on top and has large blonde tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Arnold Warwick, Male Human Wizard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Just what you see.


Social Check DCs


Thomas Tickle, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown coat over a green low-cut shirt, and a feathered hat upon his head, and sports empty pouches on his belt. His hair, while still mostly white, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Bricklayer business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a Bricklayer soon after.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Thomas Tickle, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)16 (+3) 15 (+2)12 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. Jasper (50 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his grey robe and has his hammer always slung over his shoulder. His auburn hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him.

Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Mentor. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Trym Stansfield, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3 Tanglefoot bags.


Social Check DCs

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