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NPC Generator

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Advanced [show]


Guy Upton, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He was born in the north, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north.

Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: German accent

Attributes [hide]

Guy Upton, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. Jet (150 gp). Blue quartz (4 gp).


Social Check DCs


Ralf Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his hand crossbow. His golden hair has been sun bleached extensively. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Bonds: Immigrant, Rich. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Ralf Livingstone, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Climber’s kit. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Theobald Kimberley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is matted, messy, and big. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Theobald Kimberley, Male Human Commoner 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly red, has prominent grey streaks. His brown unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Tim Kelsey, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +1

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in grey turtlenecks beneath a brown coat with blue slacks. His hair is red and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Patrick Marley, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills History +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs

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