Peter Walcott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Nature. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 11 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp. Jet (40 gp). Jasper (80 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He wears his chestnut hair up in a very large beehive style do. His green eyes peer out from beneath his Stetson red hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Religious, Rich. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp).
Nicholas Cornish, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears violet cloth garments or leather armor. He keeps his white hair in a pixie cut. His face is scarred and worn.
Personality: He will rave to anyone who will listen. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Bookbinder, but he got bored and became a Slave Trader. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Bookbinder again; and expand his business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Mentor, Job. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Odo Berkeley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear tan tank tops with brown pants. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Bricklayer business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Expand his business.
Ideals: Impeccable, Philantrophist. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 14000 cp.
Trey Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered mace and tarnished glaive as well. His moppish golden hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He plays an instrument quite well.
History: Trey lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and to unite with his brother
Ideals: Fighting, Artistic, Persistence. Flaws: Insane. Bonds: Family. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 4 Thunderstones.
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