Tim Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears yellow leather gloves, a yellow jacket, and tight pants. His auburn hair is kept up in a ponytail inside a Stetson hat. He has gray eyes and a yellow hat with a black feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.
History: Tim was born in the north. At a young age he loved to build and create. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in kukri use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud
Ideals: Athletic, Fighting, Persistence. Flaws: Impulsive. Bonds: Enemies. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points -1 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 5 (-3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 500 gp.
Raymond Tinley, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful slaver made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 3000 sp. 1 Minor magic item.
Godfrey Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in blue turtlenecks beneath a grey coat with tan slacks. His red hair is singed and shortened. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the south. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 5 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Azurite (8 gp). Iolite (80 gp). Tiger eye turquoise (8 gp). Amethyst (80 gp).
Adelard Nibley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in a clean black cloak covering his clean studded leather. He has a long brown beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Joker, Entrepeneur, Fighting. Flaws: Ugly, PTSD. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Breastplate.
Bernard Budd, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large grey jacket. With bright golden hair and a scraggly beard. His eyes are hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Shipwright father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Flaws: Depressed, Racist, Disease, Ugly. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
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