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Nicholas Byron, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His brown eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Nicholas was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nicholas took refuge in the large cave and found the beat up greataxe and armor he uses now. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Persistence. Flaws: Emotional. Bonds: Military, Nature. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Byron, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1800 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Rolf Carlisle, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears green leather gloves, a green jacket, and tight pants. His skin is also unnaturally pale. He is bald on top and has large silver tufts of hair around his ears. He has a dull look in his gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Laborer, who enjoyed hunting, Rolf was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the north

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Rolf Carlisle, Male Human Rogue 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 5000 sp. Red spinel (150 gp). Moonstone (60 gp). Chrysoberyl (150 gp). 1 Breastplate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally well dressed albeit a few years behind the times. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he's looking for his big break

Flaws: Sensitive, Hedonist. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

William Blyth, Male Human Rogue 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 7000 sp. Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His brown hair and beard is wavy and long. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Mentor, Job. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Blakeley, Male Human Bard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 sp. Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Patrick Axton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown feathered hat and brown clothes. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north. A gifted student he started as a Assassin, but he got bored and became a Marshal. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Extrovert, Athletic. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Patrick Axton, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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