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Advanced [show]


Manfred Breeden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He has done his best to style his golden hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: Manfred was born the youngest of three triplets. Manfred was born on a far northern plains where he grew up under the tutelage of his mother, an expert Cartwright. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Breeden, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)16 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. Solid gold idol (600 gp). Solid gold idol (600 gp). Solid gold idol (600 gp).


Social Check DCs


Charles Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly auburn, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of brigands once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 15th year, his parents were killed by a brigands raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and revenge

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Enemies. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Tyndall, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2000 sp.


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs, and is pretty ugly. His long black hair reaches down to his waist. He has violet eyes and a brown hat with a pastel feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. Some 10 years later his spouse died after the birth of his son. Heartbroken, Gerald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Further expansion of business.

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Mentor, In love. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Gerald Mori, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)8 (-1) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Chalcedony (30 gp). Tourmaline (60 gp). Eye agate (14 gp).


Social Check DCs


Don Hayley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it.

Ideals: Professionalism, Logical. Flaws: Sensitive. Bonds: Rich, Family. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Hayley, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. Golden yellow topaz (800 gp).


Social Check DCs


Henry Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Winterbourne, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 9 (-1)10 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 gp. 4 Holy water. 3 Antitoxin. 4 Alchemist’s fire. 4 Holy water.


Social Check DCs

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