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NPC Generator

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Advanced [show]


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with black stripes complete with hood. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. With bright golden hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the south to a Unemployed, Manfred learned a great deal about his mother's area of expertise. Cursed with unlife at a very young age, Manfred has worked very hard to control his curse. He has achieved small success as a Unemployed.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and to be a servant again

Flaws: Disease. Bonds: Attractive, Guardian, Adventurer, Job. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Manfred Tyndall, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Crown-heir business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Don took refuge in the ruined castle and found the beat up hammer and armor he uses now. He struck the Crown-heir job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Don Berkeley, Male Human Warrior 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Adam Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his red hair in a flapper bob. His face is scarred and worn.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Cartwright business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He has never given up on his poetry dream.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted, Artistic. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Adam Yardley, Male Human Barbarian 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his white hair up. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Artistic. Flaws: Terse. Bonds: Rich, Nature, Slave. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Marlee, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He is physically well-built. His auburn hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Gerald hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Antagonistic, Selfish. Bonds: Enemies, Job, Has a crush. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Ashton, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 16 (+3)8 (-1)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp.


Social Check DCs

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