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Advanced [show]


Geoffrey Willoughby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, marred by teas. He sports a flattop hair cut. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his music dream.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Pacifist, Artistic, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Willoughby, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate.


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Mayor.

Motivation: He desires power and/or immortality; and money/treasure

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Roger Royal, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Chain shirt.


Social Check DCs


Bernard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His golden hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted divine powers by his dying brother.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Bernard Wesley, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 43000 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a tight fitting brown shirt and pants. His right leg appears badly burned and disfigured. His hair is auburn, silky, and of moderate length. His amber unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Chad Abram, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Norman Carlyle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and auburn. His eyes are a pleasant brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: To clean up the streets; and to find somewhere to settle down

Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Nature, Guardian. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Norman Carlyle, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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