Geoffrey Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His long red hair is drawn into a two foot long braid. His eyes are blue and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Passionate, Fighting. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 4 Tanglefoot bags. 8 Acid flasks. 2 Thunderstones. 8 Acid flasks.
Frederick Deighton, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long chestnut hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Impeccable, Logical. Bonds: Rich, Attractive, Nature. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: 1000 sp.
Gomory Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his mace. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is smooth and relatively long. His brown eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He has set out to sabotage the competition.
Motivation: To reunite with his old friends; and to be a fortune-teller again
Ideals: Opinionated. Bonds: Adventurer, Rich, Job. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 27 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold dragon comb with red garnet eye (1400 gp). Sapphire pendant on gold chain (900 gp).
Dean Shirley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful wizard made him what he is. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dean's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Raymond Mitchell, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears skinny pants and wears a pastel and blue robe with the hood down. His left leg appears badly burned and disfigured. His hair is black, silky, and of moderate length. He has a dull look in his green eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a brothel owner, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Flaws: Mundane. Bonds: Attractive, Military, Mentor. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +5
Possessions: 100 pp. Banded agate (6 gp). Alexandrite (1600 gp). Tiger eye turquoise (6 gp). Zircon (80 gp).
Shout outs: Stacey, Adam Fowler, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Appreciate Witch of Life, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!
