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NPC Generator

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Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears baggy black pantaloons and a brown scarf. With a patchy brown beard and wild brown hair. His blue eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. He has had some formal singing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: He is content; and he seems to be bored by most things

Ideals: Artistic. Flaws: Antagonistic, Shy, Mundane. Bonds: Family. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Anselm Rayden, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 5 (-3)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Thomas Bentley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His ears are large.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Born to a Seamstress, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Thomas Bentley, Male Human Wizard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp. Zircon (60 gp). Amethyst (100 gp). Fire opal (700 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Clare, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a red and black robe with the hood down. His chestnut hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Flaws: Shy, Insane. Bonds: Poor, Adventurer, Job. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Trey Clare, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey armored body suit, with a simple brown line shooting up and back down. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Selfish. Bonds: Attractive, Poor. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Bertram Garrick, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Arcana +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp. Chrysoprase (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Hadlee, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is white and curly. His eyes are green and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable, Justice. Bonds: Nature, Immigrant, Rich. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Ralf Hadlee, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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