Richard Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy violet suit. He is physically well-built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast desert. After coming to the age of reason, Richard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 700 gp.
Guy Darby, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.
History: He was born in the east, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 40 pp. Malachite (15 gp). Rose (60 gp). Violet garnet (1300 gp).
Randal Copeland, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His golden hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his mother.
History: Randal lived on a farm with his mother, near the main road leading to a nearby town. Randal was born on a far southern forest where he grew up under the tutelage of his mother, an expert Dyer. He left for the south, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Family, Immigrant. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points -5 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 3 (-4) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt, and carries axes. His moppish chestnut hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Roger was born on a far southern plains where he grew up under the tutelage of his mother, an expert Barkeep. He was granted martial powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Gifted. Bonds: Immigrant. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean violet cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are white and perfect.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Flaws: Emotional. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!