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NPC Generator

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Advanced [show]


Solomon Marston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports violet clothing, slightly heavier than average wear, and is pretty ugly. His red hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane, Shy, Depressed. Bonds: Military. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Solomon Marston, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)7 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 10000 cp. Lapis lazuli (10 gp). Aquamarine (1100 gp). Emerald (1500 gp).


Social Check DCs


William Cotton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a hunchback. His hair is long and blonde with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Wants to raise his children well; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Addict, Terse. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

William Cotton, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Kody Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better world.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Gifted, Impeccable. Bonds: Job, Rich, Adventurer. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Spaulding, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


John Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. He wears his white hair up. His gray unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He believes the world needs to unite to get rid of illithids once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. John was born on a far western mountains where he grew up under the tutelage of his father, an expert Sailor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

John Richie, Male Human Warlock 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Rock crystal (40 gp). Carnelian (40 gp).


Social Check DCs


Percival Rayden, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he very much looks the part of a Shoemaker. His hair, while still mostly black, has prominent grey streaks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 8 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Shoemaker like his mother before him.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Rayden, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 sp.


Social Check DCs

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