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NPC Generator

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Advanced [show]


Dustin Oakes, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is matted, messy, and big. He wears a mask on his face.

Personality: Eccentric and domineering, Dustin will drive conversation. He is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Adventurer, Immigrant. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Dustin Oakes, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 15 (+2)5 (-3)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 90 pp. Chalcedony (40 gp). Emerald (800 gp). Malachite (16 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Dustin Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey broad hat and grey clothes. His auburn hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Bonds: Attractive, Military, Religious, Rich, Adventurer. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Dustin Blankley, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Shane Enfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large pastel mantle and cape that has been intricately interwoven into his white robe. His chestnut hair is cut short. His blue eyes peer out from beneath his small pastel hat.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: Shane hails from a village terrorized by goblins. After coming to the age of reason, Shane took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Ruler for hire.

Motivation: To get a good night's sleep; and expand his business

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Enemies, Job. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Shane Enfield, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Hugh Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a necromancer, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Sage

Voice: German accent

Attributes [hide]

Hugh Bentley, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp.


Social Check DCs


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a flapper bob. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist, Extrovert. Bonds: Poor, Job, Adventurer. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Hubert Merton, Male Human Barbarian 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 12 (+1)7 (-2)
Skills Insight +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp. Brown-green garnet (70 gp).


Social Check DCs

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