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NPC Generator

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Advanced [show]


Adelard Vance, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He dresses in black turtlenecks beneath a grey coat with brown slacks. His blonde hair is long and unkept. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: He was born in the north. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Adelard Vance, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roger Middleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: Gifted from a young age, Roger studied abroad. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Gifted. Flaws: Insomniac, Secretive. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Roger Middleton, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


John Wheatley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of gnolls; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Racist, Selfish, Insane. Bonds: Family, Enemies. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

John Wheatley, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)15 (+2) 15 (+2)8 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Superior lock.


Social Check DCs


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of luck around his neck, and a bow on his belt. His black hair is thinning but still full. His eyes are hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Courier soon after.

Motivation: Money/treasure.

Ideals: Fighting, Impeccable. Bonds: Rich, In love, Job. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Cooper, Male Human Rogue 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)11 (+0) 7 (-2)14 (+2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adam Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and carries longbows. He wears his hair in dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Mayor

Voice: French accent

Attributes [hide]

Adam Gentry, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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