Aldous Gresham, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He keeps his auburn hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: Revenge; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Peridot (70 gp).
Rolf Wellington, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is wearing a long, tan cloak, and his gloved hand is found clutching a kukri. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.
History: He got into the Fisher business at a young age. His childhood dream was to be a Cartwright, but he was a colossal failure. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants to get laid; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Adventurer, Job, Enemies, Has a crush. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Aquamarine (200 gp). 1 Minor magic item.
Peter Anderton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a brown and black robe with the hood down, and is pretty ugly. His brown hair is still thick. His eyes are violet.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Jocelyn Royston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright red suits and hats. His brown hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Shipwright again.
Ideals: Athletic. Flaws: Insane, Impulsive, Antagonistic. Bonds: Immigrant, Job. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Lewis Moreno, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a long, brown, dusty cloak. He has no hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.
History: When he was but 7 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and expand his business
Flaws: Ugly, Racist. Bonds: Enemies, Immigrant, Family, Job. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
