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NPC Generator

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Advanced [show]


Hunter Kensley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a simple yellow robe with green stripes complete with hood. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Hunter Kensley, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 14 (+2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Giant, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Sardonyx (20 gp). Bloodstone (20 gp). Rhodochrosite (6 gp). 1 Superior lock. 1 Average lock.


Social Check DCs


Everard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large brown jacket, and a wedding ring on his right hand. His black hair is long and unkept. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate, Artistic. Flaws: Ugly, Shy. Bonds: In love, Poor. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Everard Bradshaw, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Golden pearl (90 gp).


Social Check DCs


Lewis Kitchur, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He has a blonde handlebar mustache and slicked back blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Bonds: Attractive, Job, Military, Rich. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Lewis Kitchur, Male Human Fighter 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)8 (-1) 8 (-1)12 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. White opal (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a pastel and green handkerchief worn on his left side. His hair is short and auburn. His eyes are a pleasant green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: To end his boredom; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Attractive, Military, Rich. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Heward Yeardley, Male Human Commoner 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Arcana +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Gilbert Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. He wears large thick round spectacles.

Personality: This man loves painting and to teach people painting more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gilbert hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the large cave and found the beat up morningstar and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has money and likes to spend it

Ideals: Athletic, Artistic, Joker. Bonds: Rich, Enemies, Nature. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Gilbert Ramsay, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs

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