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Advanced [show]


Arnold Garfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears tight fighting clothing, which leaves very little to the imagination. His white hair is heavily combed to the left. His eyes are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the east. His divine abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease, Hedonist. Bonds: Poor. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Garfield, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Guy Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn and curly. He has gleaming, smiling blue eyes.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and a deep hatred of dire rats

Ideals: Athletic, Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Guy Tewksbury, Male Human Bard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 15 (+2)5 (-3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Chrysoberyl (160 gp). Aquamarine (1100 gp). Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs


Everard Yorke, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is portly but not overly obese. His red hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Yorke, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Odo Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, grey, dusty cloak. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Animal Trainer, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Roofer.

Motivation: To settle down with his crush; and wishes to resurrect an old love

Ideals: Joker, Optimist. Bonds: In love, Poor, Job, Has a crush. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Odo Rylan, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp. Fire opal pendant on a fine gold chain (500 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Norman Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a black wide-brimmed hat and black clothes. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is still thick. He wears large thick round spectacles.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He then took over the family business and is one of the better Fisher for hire.

Motivation: Sabotage a competitor; and to reunite with his absent father

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Religious, Job, Family. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Norman Vance, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Rock crystal (20 gp). Aquamarine (400 gp). Alexandrite (400 gp). Smoky quartz (20 gp).


Social Check DCs

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