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NPC Generator

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Advanced [show]


Dean Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is white and curly. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Philantrophist, Fighting. Bonds: Poor, Immigrant, Mentor. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Dean Bradshaw, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Optimist, Philantrophist. Bonds: Nature, Family, Religious. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Solomon Mitchell, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2100 sp. 1 Breastplate. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Balimaar Ramsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears silk and lounges about seductively, and his gloved hand is found clutching a sword. He keeps his red hair in a pixie cut. This hazel eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Balimaar Ramsey, Male Human Commoner 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 5 (-3)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 7
Languages Common, Draconic, Goblin, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. Citrine (60 gp). Rock crystal (60 gp). Smoky quartz (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair has been sun bleached extensively. He has amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Persistence, Gifted. Bonds: Poor, Military. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Roger Berkeley, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30 pp. Rich purple corundum (1100 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is singed and shortened. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Hedonist. Bonds: Enemies, Poor, Adventurer. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Gunter Bradley, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 14000 cp. 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs

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