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Advanced [show]


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin blue vertical stripes and tan pants. His brown hair is knotted and matted. He has green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Cynical, Insomniac. Bonds: Military, Rich, Guardian. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Westcott, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rhodochrosite (16 gp).


Social Check DCs


Alexandre Tickle, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his sickle ready. He wears his red hair up in a very large beehive style do. This brown eyed southerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. A gifted student he started as a Bounty Hunter, but he got bored and became a Spice Merchant. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Alexandre Tickle, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)6 (-2) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 sp. 1 Everburning torch.


Social Check DCs


Balimaar Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Tyndall, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. White pearl (60 gp).


Social Check DCs


Roland Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His blonde hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Sensitive, Impulsive. Bonds: Poor, Nature, Military. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Roland Blythe, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 8 (-1)17 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large pastel mantle and cape that has been intricately interwoven into his grey robe. He has wavy silver hair. His eyes are green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bowyer mother left him crippled. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a sailor and was forced into it by his family

Ideals: Joker, Optimist. Flaws: Disease, Addict. Bonds: Family. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Kyle Alby, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 13 (+1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 20000 cp.


Social Check DCs

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