Cory Shirley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his black hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins; and he doesn't get along with people that don't share his tastes
Ideals: Logical, Gifted, Impeccable. Bonds: Attractive, Enemies. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Everard Shelby, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses like a well dressed Actor does. His whole body is exceptionally muscular. He wears his golden hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of northern immigrants he idolized his father. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Miller again; and expand his business
Flaws: Fearful. Bonds: Job, Immigrant, Attractive, Adventurer. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 900 gp. Deep blue spinel (700 gp). Malachite (12 gp). Freshwater pearl (12 gp). Rock crystal (40 gp). Obsidian (12 gp).
William Kent, Male Human [Permalink]
Personal [hide]
Description: A 5'11" eastern man, he sports brown clothing, slightly heavier than average wear. His hair is brown and very short. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Persistence, Impeccable. Flaws: Greedy. Bonds: Nature, Adventurer. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Dean Hale, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dean took refuge in the large cave and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Insomniac, Selfish. Bonds: Nature. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Old masterpiece painting (1600 gp). Solid gold idol (500 gp). 1 Masterwork Light wooden shield.
Roland Stapleton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy yellow pantaloons and a white scarf. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a deerstalker hat to cover his moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!