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NPC Generator

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Advanced [show]


Richard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white broad hat and white clothes. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Richard Gladstone, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arnold Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a pastel suit. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Athletic, Professionalism. Flaws: Insomniac, Greedy. Bonds: Immigrant. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Arnold Blythe, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. Blue quartz (6 gp). White opal (500 gp). Chalcedony (40 gp). Azurite (6 gp).


Social Check DCs


John Dryden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is typically in his Fletcher uniform. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: John was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: Further expansion of business.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

John Dryden, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Alchemist’s fire. 4 Antitoxin. 1 Holy water.


Social Check DCs


Odo Hadley, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His golden hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: This man loves painting and to teach people painting more than just about anything. Energy wise he seems alert and responsive.

History: Born to a Junk Dealer, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and doesn't want to be a navigator and was forced into it by his family

Ideals: Artistic, Professionalism, Athletic. Bonds: Poor, Family. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Odo Hadley, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Theobald Dayton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is chestnut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Rich, Military. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Theobald Dayton, Male Human Druid 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Athletics +4, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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