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NPC Generator

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Advanced [show]


Drogo Compton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear tan pants and tee shirts. He is tall, broad shouldered and powerfully built. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and many gnolls want him driven away

Ideals: Persistence. Flaws: Terse, Impulsive. Bonds: Military, Enemies. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Drogo Compton, Male Human Fighter 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gerard Windsor, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He has no hair. His eyes, though not visible through his cowl, are hazel.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a minor phobia of water and hates getting wet.

History: When he was but 8 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant, Mentor. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Gerard Windsor, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Acton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears just a grey suit. He has a red handlebar mustache and slicked back red hair. He has amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying sister.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Guardian, Poor. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Acton, Male Human Expert 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 70 pp. Rock crystal (30 gp). Blue quartz (15 gp).


Social Check DCs


Solomon Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Opinionated, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Solomon Wellington, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)18 (+4) 11 (+0)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Celestial, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Deep green spinel (40 gp).


Social Check DCs


Percival Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Animal Trainer. He has a moderate pudge and is not very fit. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is an amazing painter.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Artistic, Gifted, Optimist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Percival Palomarez, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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