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Advanced [show]


Drogo Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His silver hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Opinionated, Extrovert. Flaws: Addict, Fearful. Bonds: Military. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Drogo Jacobs, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Alexandre Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head. Beneath his clothing is a huge mess of scar tissue. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Bowyer, who enjoyed hunting, Alexandre was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Pacifist, Gifted. Flaws: Hedonist. Bonds: Slave, Nature. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Alexandre Anderton, Male Human Rogue 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 10 (+0)17 (+3)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 6000 sp. Star ruby (900 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely yellow suit with white socks and a vest with buckled shoes. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Adam Carlyle, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Black pearl (700 gp). Blue sapphire (1600 gp). Chalcedony (70 gp).


Social Check DCs


Lance Cromwell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is physically well-built. He wears a colorful flower in his black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Marshal business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Emotional, Antagonistic. Bonds: Attractive, Job. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Lance Cromwell, Male Human Fighter 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Peter Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He wears a broad hat to hide his balding. His fierce blue eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Peter was born in the north. At a young age he loved to build and create. Peter was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Bather. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Architect; and to get a good night's sleep

Ideals: Joker, Persistence. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Peter Myerscough, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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