Manfred Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His tied-back hair is blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of northern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Philantrophist. Flaws: Ugly, Emotional, Insane. Bonds: Immigrant. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 2700 sp. Alexandrite (800 gp). Alexandrite (800 gp). 1 Masterwork manacles.
Simon Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is black and curly. He has a dull look in his brown eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Simon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Disciplined, Gifted. Bonds: Mentor, Family, Adventurer. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 200 gp. Emerald (1400 gp). Lapis lazuli (11 gp).
Chad Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, brown cloak. His Stetson hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Norman Spalding, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears violet cloth garments or leather armor. He is bald on top and has large white tufts of hair around his ears. He has green eyes and a violet hat with a white feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.
History: When he was but 7 years old his parents immigrated from the north. Cursed with a spirit at a very young age, Norman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 24000 sp. 1 Masterwork Common Ranged Weapon.
Cory Sharps, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a penchant for wearing a ring with an oversized jet on his left hand. His red hair is braided into rings. His violet eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. His druidic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (80 gp). Solid gold idol (200 gp). A necklace of small pink pearls (2000 gp).
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