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NPC Generator

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Advanced [show]


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His white hair is knotted and matted. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Forgetful, Mundane. Bonds: Poor, Enemies. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Ralf Hackney, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)6 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Healer’s kit.


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has wavy red hair. His green eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Impeccable. Flaws: Ugly, Mundane, Insomniac. Bonds: Nature. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Manfred Yardley, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his brown hair well, parting it to the right. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and to prove his worth to the world

Flaws: Shy, Impulsive, Mundane. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Manfred Staurheim, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Robert Vance, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, white, dusty cloak. He has styled his brown hair well, parting it to the right. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Robert hails from a village terrorized by brigands. In his 11th year, his parents were killed by a brigands raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: He is currently in port desperately looking for someone to get him out; and many brigands want him driven away

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Enemies, Slave. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Robert Vance, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. Moss agate (11 gp). Red spinel (160 gp).


Social Check DCs


Hunter Brixton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His blonde hair is knotted and matted. He has amber eyes and a grey hat with a green feather.

Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Hunter Brixton, Male Human Monk 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 23 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1600 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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