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Advanced [show]


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries ceremonial daggers. His brown hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Fighting, Logical, Philantrophist. Flaws: Sensitive. Bonds: Rich. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Alex Addington, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 800 gp. Peridot (80 gp). Iolite (80 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky white painted plate armor. He has a long black beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Revenge.

Ideals: Logical. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Henry Birkenhead, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Southey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. With bright blonde hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and doesn't want to be a scribe and was forced into it by his family

Ideals: Fighting. Flaws: Shy. Bonds: Job, Has a crush, Family. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

William Southey, Male Human Commoner 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills History +2, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Black star sapphire (600 gp). Sardonyx (80 gp). Amber (150 gp).


Social Check DCs


Ernest Chester, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length golden hair. His blue eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Justice, Entrepeneur, Athletic. Bonds: Adventurer, Job. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Ernest Chester, Male Human Aristocrat 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 70 pp.


Social Check DCs


Kody Barclay, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His long brown hair reaches down to his waist. His amber eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: Born in the north to a Slave Trader, Kody learned a great deal about his mother's area of expertise. His childhood dream was to be a Sellsword, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and he is unsatisfied with his job

Ideals: Fighting, Logical, Entrepeneur. Bonds: Job, Has a crush. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Kody Barclay, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills Investigation +3, Survival +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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