Dean Acton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple white robe with yellow stripes complete with hood. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small island village. He has had some formal painting training, and achieved minor success. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Artistic. Bonds: Job, Nature, Religious. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Henry Morley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this southern man wears a worn and beaten armor. He wears his auburn hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Layabout, Henry learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Layabout soon after.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Gifted, Fighting. Bonds: Job, Religious. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 300 gp.
Don Garfield, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely red suit with brown socks and a vest with buckled shoes. His red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: Born to a Guard, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Religious. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 74 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1400 gp. Jeweled anklet (1000 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.
Percival Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple brown robe with pastel stripes complete with hood. He keeps his golden hair in a flapper bob. His violet eyes peer out from beneath his top brown hat.
Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business; and to pay off his debts
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Debt, Job. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Reynard Palomarez, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Family. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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