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NPC Generator

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Advanced [show]


Godfrey Bristol, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a violet shirt with thin white vertical stripes and brown pants. His brown hair is greasy and uncared for. His eyes are green.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Artistic, Pacifist. Flaws: Ugly, Disease, Insomniac. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Godfrey Bristol, Male Human Rogue 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5

Possessions: 15000 sp. Coral (130 gp). Rock crystal (40 gp). Carnelian (40 gp). Chrysoberyl (130 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Colton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: Ernest was raised in a hard working conservative environment. He worked as a nervous Sculptor and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off his debts; and he is unsatisfied with his job

Flaws: Antagonistic, Selfish. Bonds: Job, Adventurer, Debt. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Ernest Colton, Male Human Ranger 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Braxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He has gleaming, smiling violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anselm was born with his father's beautiful face. He has had some formal painting training, and achieved minor success. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Artistic. Flaws: Impulsive, Secretive. Bonds: Attractive, Family. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Anselm Braxton, Male Human Warlock 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Banded agate (16 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered hand crossbow and tarnished halberd as well. He has a long silver beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. Gerald was born on a far western mountains where he grew up under the tutelage of his mother, an expert Crown-heir. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Gerald Gentry, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear tan tank tops with green pants. His black hair and beard is wavy and long. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He left for the west, certain he would find work there.

Motivation: Expand his business; and further expansion of business

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Immigrant, Job. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Charles Bradly, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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