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NPC Generator

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Advanced [show]


Wymar Branson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Sellsword, Wymar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a farmer again

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Branson, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)11 (+0) 18 (+4)7 (-2)
Skills Acrobatics +2, Intimidation +0
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 12000 sp. 1 Half-Plate.


Social Check DCs


Gunter Kenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His hair is auburn and curly. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Fighting, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Gunter Kenley, Male Human Sorcerer 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Everleigh, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and curly. He has several tiny emerald earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has set out to sabotage the competition.

Motivation: He is greedy; and to be a barber again

Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Rich, Job. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Percival Everleigh, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Eyepatch with mock eye of sapphire and moonstone (400 gp). A silver and pearl hairclip (30 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Percival Elton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his silver hair to look like a famous performer. He has hazel eyes and a brown hat with a yellow feather.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Impulsive. Bonds: Immigrant, Guardian, Poor, Slave. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Percival Elton, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 10 (+0)6 (-2)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Buckler. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Heward Breeden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his grey robe and has his mace always slung over his shoulder. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heward took refuge in the large cave and found the beat up mace and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and a deep hatred of illithids

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Heward Breeden, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Holy water. 1 Smokesticks.


Social Check DCs

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