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NPC Generator

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Advanced [show]


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of longswords on his belt, each one with a amber on the hilt. He has styled his red hair well, parting it to the right. His eyes are gray and he is always smoking a pipe.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Gerard Davenport, Male Human Sorcerer 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Conrad Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He carries a battered sickle and tarnished longbow as well. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Carter business at a young age. He worked as a nervous Carter and found it very stressful. He then took over the family business and is one of the better Carter for hire.

Motivation: He is unsatisfied with his job; and to be a stableman again

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Job. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Conrad Addington, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Star ruby (600 gp). Malachite (10 gp). Black opal (600 gp). 2 Smokesticks. 4 Holy water.


Social Check DCs


Gomory Lincoln, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. He is physically well-built. His auburn hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Military. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Lincoln, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 6 (-2)11 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 8000 cp. Eye agate (16 gp).


Social Check DCs


Everard Fidget, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Carpenter and is in decent physical shape. He wears a broad hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the east, but his parents moved at a very young age to the south. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Everard's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of gnolls; and to be a slave trader again

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Enemies, Immigrant. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Everard Fidget, Male Human Monk 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green cloak and cross-gartered grey stockings. He has no hair. He has several tiny amber earrings on each ear.

Personality: Eccentric and domineering, Geoffrey will drive conversation. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Geoffrey Tickle, Male Human Warlock 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 5000 sp.


Social Check DCs

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