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NPC Generator

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Advanced [show]


Wymar Alston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He has a white handlebar mustache and slicked back white hair. He has gleaming, smiling hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. Wymar was born on a far western island where he grew up under the tutelage of his mother, an expert Soapmaker. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy, Forgetful. Bonds: Attractive, Military, Immigrant. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Alston, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)9 (-1) 6 (-2)11 (+0)
Skills Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Smokesticks. 3 Thunderstones.


Social Check DCs


Chad Everly, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has no hair. He has several tiny jet earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. Chad was born on a far southern forest where he grew up under the tutelage of his mother, an expert Barrister. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Everly, Male Human Adept 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Dryden, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, constantly wearing a green suit, white shirt, and violet tie. His skin is also unnaturally pale. He has dyed his greying red hair a little too much giving a sharp red color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Richard Dryden, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Frederick Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. His blue eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is frequently practicing swordplay.

History: The child of a Body Guard, who enjoyed hunting, Frederick was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence, Logical. Bonds: Military, Nature. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Frederick Gracey, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


John Read, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a poor family in the city he treasured whatever gifts he got. John was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Philantrophist. Bonds: Poor, Attractive, Religious. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

John Read, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs

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