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NPC Generator

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Advanced [show]


Henry Clifford, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is well dressed, constantly wearing a white suit, black shirt, and green tie. His left leg appears badly burned and disfigured. His hair, while still mostly auburn, has prominent grey streaks. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Adventurer, Slave, Family. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Clifford, Male Human Rogue 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Pink pearl (50 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Brady, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long brown beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Immigrant, Poor. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Arnold Brady, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Silver pearl (130 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Dustin Bristol, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dustin was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of drow; and doesn't want to be a navigator and was forced into it by his family

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Dustin Bristol, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Just what you see.


Social Check DCs


Roger England, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. His brown hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Roger England, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 8000 cp. Black pearl (800 gp). Deep green spinel (110 gp).


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a grey tunic with green highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Gomory Mitchell, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs

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