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NPC Generator

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Advanced [show]


Godfrey Melancon, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He was born in a small mountains village. His childhood dream was to be a Tanner, but he was a colossal failure. He became a Dyer soon after.

Motivation: To be a Tanner again; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Godfrey Melancon, Male Human Warlock 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered trident and tarnished kukri as well. He has done his best to style his auburn hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Disciplined. Bonds: Attractive, Rich, Nature. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Theodoric Kendal, Male Human Adept 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 5 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)12 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Marleigh, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. His head has been shaved. His ears are large.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Chad Marleigh, Male Human Barbarian 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright brown suits and hats. His long black hair is drawn into a two foot long braid. His violet eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 4 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Addict, Racist. Bonds: Family, Immigrant. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Charles Atterton, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Godfrey York, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in a clean grey cloak covering his clean studded leather. His clothes are grease stained in places. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted psionic powers by his dying brother.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Godfrey York, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Sylvan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs

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