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NPC Generator

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Advanced [show]


Peter Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is cut short. His gray eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Peter Tinley, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Justin Stanford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his black hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a small toy that he constantly fidgets with.

History: Born in the west his family was never financially stable. His childhood dream was to be a Shoemaker, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Artistic. Flaws: Addict. Bonds: Poor, Job. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Stanford, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Conway, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. With bright auburn hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Military, Rich. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Conway, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Sardonyx (70 gp). Rock crystal (70 gp). Deep green spinel (130 gp). Alexandrite (700 gp). 1 Everburning torch.


Social Check DCs


Kyle Woods, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has no hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 8 years old his parents immigrated from the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Mundane. Bonds: Military, Immigrant. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Woods, Male Human Cleric 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. Deep green spinel (100 gp). Obsidian (6 gp). Deep blue spinel (800 gp). Hematite (6 gp).


Social Check DCs


John Hadlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Bather. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur, Gifted. Bonds: Rich, Attractive, Job. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

John Hadlee, Male Human Paladin 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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