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Advanced [show]


Gunter Hailey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light green in addition to tight pants. He wears his blonde hair down. His eyes are blue.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Animals are drawn to him, and he is able to talk to them.

History: Born to a Courier, his mother struggled to pay the bills. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Gunter Hailey, Male Human Warlock 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Animal Handling +7, Nature +5
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Heward was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Heward Stratford, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. White pearl (60 gp). Malachite (12 gp). Red-brown spinel (60 gp). Jet (60 gp).


Social Check DCs


Roger Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and blue robe with the hood down. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Adventurer. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Roger Shipley, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He wears his red hair up. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Bricklayer in town.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted. Bonds: Job, Poor, Religious, Adventurer. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Badger, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Hale, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His black hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants his loneliness to end

Ideals: Justice, Gifted. Flaws: Emotional, Disease. Bonds: Poor, Attractive. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Drogo Hale, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 30000 cp. Sardonyx (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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