Everard Dumph, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish chestnut hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Everard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Leighton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His auburn hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local stylist
Flaws: Antagonistic. Bonds: Has a crush, Mentor, Military, Immigrant. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 cp. Moss agate (9 gp). Obsidian (9 gp). 1 Minor magic item.
Guy Kimberley, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a long silver beard with little hanging trinkets. His eyes are violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Guy lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Regain custody of his son; and wants to raise his children well
Flaws: Antagonistic, Secretive. Bonds: Rich, Job, Family. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Shane Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky blue painted plate armor, and a wedding ring on his left hand. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: In love, Rich. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. Bloodstone (30 gp). White pearl (160 gp). Zircon (30 gp).
Aldous Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He wears his brown hair down. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Logical, Gifted. Bonds: Religious. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
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