Odo Rutland, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears a colorful flower in his red hair. His brown eyes peer out from beneath his broad tan hat.
Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Has a crush, Rich. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1100 gp.
Godfrey Walcott, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a blue coat over a tan low-cut shirt, and a feathered hat upon his head. His clothes are grease stained in places. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. He also is a firm believer in the manly ideal.
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Adventurer. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Thomas Eastoft, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting grey shirt and pants. He has a penchant for wearing a ring with an oversized opal on his left hand. His chestnut hair is greasy and uncared for. He has several tiny opal earrings on each ear.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Military. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20000 cp. 1 Silver holy symbol. 1 Superior lock.
Anthony Milton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His half smiles and gray eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast plains. His family was turned out during the war. He and his family wandered north to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and someone believes him a fraud
Ideals: Philantrophist, Justice. Flaws: PTSD. Bonds: Attractive, Nature, Enemies. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Ralf Shelly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple tan line shooting up and back down. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's repulsed by the PC; and to end his boredom
Flaws: Terse, Antagonistic. Bonds: Mentor, Military. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
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