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Advanced [show]


Miles Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has dyed his greying silver hair a little too much giving a sharp silver color. His amber unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: Miles hails from a village terrorized by goblins. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Disease, Shy. Bonds: Poor, Enemies, Job. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Miles Gyula, Male Human Druid 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp.


Social Check DCs


Kyle Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sage. He has done his best to style his white hair to look like a famous performer. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west his family was never financially stable. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Flaws: Ugly, Depressed, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Kyle Mori, Male Human Warrior 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)6 (-2) 11 (+0)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp. Blue quartz (5 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears baggy brown pantaloons and a pastel scarf. His white hair is knotted and matted. His eyes are a pleasant amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist, Opinionated, Gifted. Bonds: Rich, Attractive. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Richard Tyndall, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 5 (-3)11 (+0)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 cp. 2 Holy water. 1 Everburning torch. 6 Acid flasks.


Social Check DCs


Balimaar Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears baggy white pantaloons and a grey scarf. He has a hunchback. His red hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Balimaar Myerscough, Male Human Sorcerer 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)6 (-2) 12 (+1)5 (-3)
Skills History +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. Deep green spinel (90 gp). Red spinel (90 gp). Zircon (20 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has moderate length auburn hair. He has a dull look in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Disease, Shy. Bonds: Attractive, Rich, Military. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Tim Hornsby, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)10 (+0) 11 (+0)17 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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