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NPC Generator

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Advanced [show]


Kody Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear tan pants and tee shirts. He sports a long red beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Kody Cooper, Male Human Warrior 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Trym Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Locksmith mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Eastaughffe, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shipwright. He has a long chestnut beard with little hanging trinkets. His eyes are likewise green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Cynical. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Anselm Barlow, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gomory Trollope, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: Gomory hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Pacifist. Flaws: Emotional. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Gomory Trollope, Male Human Cleric 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Stanton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His long chestnut hair is drawn into a two foot long braid. His eyes are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: Born to a Healer, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Adventurer, Religious. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Ernest Stanton, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp.


Social Check DCs

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