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NPC Generator

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Advanced [show]


William Hale, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit, and carries shortspears. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes have a joyful gleam in them most of the time.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the east, but his parents moved at a very young age to the south. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

William Hale, Male Human Commoner 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 18 (+4)17 (+3)
Skills History +2, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Black pearl (600 gp). Banded agate (5 gp). Aquamarine (600 gp).


Social Check DCs


John Ashton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Herbalist. He wears a colorful flower in his golden hair. He has violet eyes and a tan hat with a blue feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. John's mother didn't care for him much, and the feeling was mutual. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

John Ashton, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He keeps his red hair in a pixie cut. His fierce hazel eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Everard was born the youngest of three triplets. One day when Everard was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Everard was heart-stricken from the event, and his mother started working long hours to provde for them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Racist, Hedonist, PTSD. Bonds: Poor, Family. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Mitchell, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. Rhodochrosite (12 gp). 1 Masterwork Thieves’ tools. 1 Crowbar. 1 Masterwork Musical instrument.


Social Check DCs


Robert Snape, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He has a large green mantle and cape that has been intricately interwoven into his black robe. His small hat is riddled with cuts and holes. This amber eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Robert Snape, Male Human Bard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 8 (-1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Bertram Langley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy red hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his singing dream.

Motivation: To end his boredom.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Bertram Langley, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)17 (+3) 16 (+3)8 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 300 gp.


Social Check DCs

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