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Advanced [show]


Jocelyn Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his music dream.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Professionalism. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Jocelyn Ansley, Male Human Druid 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Sard (40 gp). Amethyst (90 gp). Onyx (40 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Hackney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a violet collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is blonde, silky, and of moderate length. His violet unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Flaws: Disease, Racist. Bonds: Attractive, Military. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Frederick Hackney, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Patrick Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his shortspear. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Patrick Windsor, Male Human Adept 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Black pearl (1400 gp).


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow tunic with black highlights, and long red pants that bunch up around his shoes. His hair is black and very short. His violet eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Poor, Adventurer. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Adelard Mitchell, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 19000 cp. Smoky quartz (20 gp).


Social Check DCs


William Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has a long black beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

William Hornsby, Male Human Expert 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 9 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)18 (+4) 15 (+2)15 (+2)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Gnome, Undercommon, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 200 gp. Onyx (80 gp). Deep blue spinel (300 gp). Obsidian (6 gp). Fiery yellow corundum (1600 gp).


Social Check DCs

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