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NPC Generator

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Advanced [show]


Geoffrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. His brown hair is heavily combed to the right. His gray eyes dart from person to person.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Geoffrey Lindsey, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large white jacket. His golden hair is greasy and uncared for. This amber eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Godfrey will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Extrovert, Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Tatum, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 3000 cp.


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: This eastern man sports white clothing, slightly heavier than average wear. His clothes are grease stained in places. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Pacifist, Justice. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Lewis Windsor, Male Human Warlock 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Hourglass. 1 Silk rope. 1 Good lock.


Social Check DCs


Solomon Darlington, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with red slacks. He is physically well-built. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Solomon took refuge in the ruined castle and found the beat up sickle and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's in love; and wants a kiss

Flaws: Shy. Bonds: Family, Rich, Nature, Has a crush. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Solomon Darlington, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)18 (+4) 12 (+1)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Pink pearl (50 gp). 1 Crowbar. 1 Silver holy symbol.


Social Check DCs


Arnold Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has auburn hair. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To reunite with his old friends; and he feels threatened by others

Ideals: Fighting, Athletic, Gifted. Flaws: Fearful. Bonds: Adventurer, Nature. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Arnold Shelly, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp.


Social Check DCs

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